Tonight I tried to design an app prototype on the iPad Pro using Marvel and Affinity Designer. I’m slow with the tools because they are new to me but it was really fun to think through a product without just jumping into Xcode or sketching ugly rectangles.
Thanks to the new iPad Pro and my iPhone X, I just spent a minute trying to swipe up on my test iPhone. I've already forgotten about the home button. 🙃
Like clockwork, I’m back to feeling like blogging again. First up to see if my microblog setup still works!
In writing some guidelines to how we use JIRA at Highrise, I wrote “It’s more about why we are creating this feature and less about being just a todo list”. We have too many tasks that are “Design This”, ”Build Thing”, and none that carry the idea that this is for a person from idea through design and developlement.
My wife has been learning R and working on RStudio. Today she started a new blog using Hugo and Netlify. There is a plugin called blogdown for RStudio which makes this pretty easy to setup and handles running the R code and attaching any output to the post.
Late last year at Highrise we were working on hiring a new server engineer for our team. We weren’t really clear what we were looking for and different parts of the team had different ideas about the ideal candidate. I worked with the team to overhaul our system to create a better process for choosing candidates. Last week Gusto published an article about our system which is a really great write-up about our system.
Debugging is hard. You have to remember what you or someone else was trying to do while understanding what’s actually going on. I don’t remember where I heard it, but there is a saying that goes something like “Don’t write code at the peak of your understanding because debugging it requires 2 times the understanding…”. Sometimes it’s not that it’s hard it’s that there is just too much going on. For these cases, I’ve been using sound.
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I organize my development directory pretty well between work and side projects. Each of those directories usually has a
_tools directory for testing things or common tools. Today I noticed my
_playground directory is >8gb. That's a lot of sand.
That SpaceX launch today was pretty mind-blowing. I hope the future space-archeologists enjoy their discovery of some chunk of metal “Made on Earth by humans”. I think this might be my favorite gif right now though.
I wrote my first blog post on Android Development, Calling Kotlin from C++ about calling kotlin lambdas from C++. It's not as easy as it should be, but I'm super glad I figured it out!